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TK

Tinny TK

1 hour/ session 24 Weeks / Semester Coding, Art, Math Platforms
manusia
Class Description

This exciting program for children uses Matatalab tools to teach them about colors, sounds, and programming robots to move according to instructions. Through precoding, children develop logical thinking, problem-solving, collaboration, and creativity s

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Class Type
Fasilities Reguler Class Private Class
Class Duration 60 minutes/session 75 minutes/session
Class Session 4x session/month 4x session/month
1 Teacher 3 kids 1 kid
Souvenir Exclusive
Holiday Program
(minimum 3 months enrollment)
Curriculum

Scratch 3 is the main gateway for children to enter the world of programming in a fun and interactive way. In this class, students do not need to type complicated lines of code, but instead use the Block Programming system—arranging graphic blocks like playing a puzzle to give instructions to the computer.

 

Students will be encouraged to change their role from being mere “players” to “creators.” Through Scratch, they can express their creative ideas by making animations, interactive stories, and even their own 2D video games. This learning method is very effective in honing systematic thinking and problem-solving skills from an early age.

Tale-Bot is a smart educational robot designed to introduce the basics of programming to children without the need for a computer screen or tablet (Screen-Free). In this class, children will learn to give instructions to a cute little robot using the directional buttons on its body.

Through a play-based learning method, students will be invited to complete missions on colorful thematic maps. Children will learn how to think sequentially to move Tale-Bot from one point to another, jump over obstacles, and even make the robot dance and talk. This is the perfect first step to building a foundation of computational thinking from an early age.

WiseBot ZMRobo is a comprehensive robotics platform that combines the art of assembling mechanical blocks with cutting-edge sensor technology. In this class, students not only learn how to create programs, but also understand how a robot physically moves through gears, axles, and motors.

Students will learn to build various robot models, ranging from animal replicas to industrial vehicles. Using a block-based coding system, they will bring their creations to life so that they can detect colors, avoid obstacles, or follow lines automatically. This program is designed to bridge students' creative imaginations with the practical application of mechanical engineering.

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